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Tag: Action

“Enemy Unidentified” Chapter 3

“Colonel Brannigan, I presume?”  Contralmirante Huerta stood up and extended his hand.  The Mexican officer was in mufti, a dark suit and shiny blue shirt.

Brannigan shook the proffered hand.  He towered over the Mexican admiral, who was showing a bit of gray in his slickly-parted hair and mustache, though not nearly as much as Brannigan was.

Brannigan had dressed up a little for the meeting; he was wearing khakis and a sport coat, in contrast to his usual “retired” outdoor wear.  He was still wearing boots, though, and the sport coat hid the Wilson Combat 1911 on his hip.  Even with Van Zandt and Gomez in the room, he didn’t trust this Mexican officer very far.  He knew too much about how much the bad guys had infiltrated the instruments of the Mexican government.

Van Zandt was in a suit, and was standing back to one side, watching the two men meet.  Gomez had posted himself up at the door, watching everything impassively with his hard, black eyes.

Gomez had become a Blackheart in the plus-up that Hancock and Santelli had conducted prior to the Burma job.  Nobody knew much about him.  He didn’t talk much.  In fact, getting more than a handful of words out of him on any particular subject was often an exercise in frustration, if not outright futility.  He was lean and hard, with short black hair that was almost as dark as Flanagan’s, and features that made him look like a younger version of Geronimo.  If he was an Apache, he never said as much, even when asked, but he sure looked the part.

He’d just shown up in Corpus Christi, unannounced, and had been waiting at the meetup when Brannigan had gotten there.  True to form, he hadn’t said much, but had simply taken up a position as Brannigan’s bodyguard.  Brannigan had just made out the outline of a pistol butt under his shirt when he’d moved just right at one point.

The Guns of “Enemy Unidentified”

Brannigan’s Blackhearts #3 – Enemy Unidentified is almost finished.  So, in the spirit of past releases, here’s some of the gun porn for the Blackhearts’ latest adventure!

This time around, staging out of Texas for an op in the Gulf of Mexico, the Blackhearts are rolling with a bit more conventional loadout.  Their primaries are LWRC M6A2 carbines, chambered in 5.56x45mm NATO.

Lex Talionis Chapter 2

I hadn’t put my rifle down.  Tom grabbed his M1A that had been leaning in the corner as we both turned and ran out of the ops room.

Larry and Nick were already in Nick’s big diesel, and Tom and I hauled ourselves into the bed.  It wasn’t quite the leap that it might have been a few years before, but we got ourselves situated and braced in a few seconds, before I banged on the roof of the cab with my off hand.  Nick threw the truck in gear and we roared down the long driveway toward the gate.

It was more a road than a driveway; the gate was almost a mile from the ranch house.  Tom and I held on for dear life as the pickup raced over the unfinished gravel track, leaving a cloud of dust behind us.  I could hear the shooting even over the roar of the engine and the buffeting wind of our passage.  Those boys at the gate were getting some.

“Kill Yuan” AO Brief

Since Kill Yuan is set in an AO I haven’t ventured into before, I thought it might be useful to set out a bit of an orientation.

The setting is the South China Sea, recently the scene of extensive maritime territorial disputes between China, the Philippines, and Vietnam.  Other countries have become peripherally involved (including the US), to include Indonesia and Malaysia.  To get a bit of a picture of the overall geography of the disputes, here’s a map:

South_China_Sea_vector.svg

As part of its program of expanded influence, China has not only been expanding its naval presence in the Spratlys and the Paracels, but it has actually been building artificial islands to further cement its claims.  A good brief of the overall situation by the BBC is here.

Coming In The Spring: “Kill Yuan”

So, I’ve been keeping this project reasonably quiet while waiting for The Walker on the Hills to release.  However, I’ve made some pretty decent progress so far; seven chapters of the first draft are done already.

Some of you may remember I talked some time ago about a project in part inspired by the game Far Cry 3.  As I played that one, I kept thinking, “Sneaking through the jungle slaughtering pirates is fun, but this story is kind of dumb.  It feels like it was written by somebody who’s never actually been outside of a game development studio.  I bet I could do better.”  A later interview with the main writer, where he was going on about how “meta” it was (something that nobody who played it apparently picked up on), only cemented my contempt for the story.  Game’s still fun.  Story’s crap.

So was born Kill Yuan. 

The Walker on the Hills, Chapter 2

Gravel crunched under my truck’s tires as we rolled up Ray’s long driveway in the dying light of the next day. Eryn was half asleep in the passenger seat, her head lolling against the window. It had been a long day.

There had been a lot of questions in the Forth Police Department. A lot. And no surprise, really. They had a missing kid, bleached human bones, a weird pile of ash and greasy rags, three very traumatized teenagers, gunshots, and two people from out of town who weren’t terribly forthcoming as to what they were doing there with the kids or what they’d been shooting at. Any cop worth his or her salt would be inclined to throw everybody in jail until they had answers.

Fortunately, we were saved a lot of time and heartburn by a curious side-effect of the hag’s spell. While the kids had appeared comatose, they were in fact completely aware of their surroundings the entire time. Hags are cruel creatures.